Events
Rust has events at some monuments. For example, at the oil rigs a CH47 flies in with scientists when a player starts to hack the locked crate. In Rust these events work only inside Rust's own monuments.
With RustEdit you can set up these events anywhere on your map: on open ground, in a custom monument, or at a place you build yourself. You place a server object and link it to the prefabs that start the event.
warning
Events need the RustEdit 2 server extension, and the map must be exported with Entities set to In RustEdit data. See Export Map.
The events
| Event | What happens |
|---|---|
| CH47 Reinforcements | A player starts to hack a crate. A CH47 flies in, lands and drops off heavy scientists, and the alarms go on. |