Utility
RustEdit ProThe nodes in the Utility category of the Terrain Graph's Add Node menu. Round sockets carry maps and square sockets carry single values. See Graph editor.
Field Switch
Pass on one of two fields, chosen by a condition. Handy for trying two versions of a graph.
Inputs
| Input | Kind | Default | Notes |
|---|---|---|---|
| If True | Map, any width | Passed on when the condition is on. | |
| If False | Map, any width | Passed on when the condition is off. | |
| Condition | On or off | On | Picks which input is passed on. |
Outputs
| Output | Kind |
|---|---|
| Out | Map, any width. The result this node produces. |
Graph Seed
The master seed for every random node in the graph. Change it for a new map.
Outputs
| Output | Kind |
|---|---|
| Seed | Whole number. Change it to get a different random result. |
Settings
| Setting | Kind | Default | Notes |
|---|---|---|---|
| Seed | Whole number | 0 | Change it to get a different random result. |
Resample
Make a field the size of another map, reading it the way Rust does.
Inputs
| Input | Kind | Default | Notes |
|---|---|---|---|
| In | Map, any width | The value this node works on. | |
| Size | Choice | Height | Which map's size to make the field. Options: Height, Splat, Biome, Topology. |
| Filter | Choice | Linear | How to read between texels. Options: Linear, Nearest, Rust. |
Outputs
| Output | Kind |
|---|---|
| Out | Map, any width. The result this node produces. |
Seed Random
One number from a seed's random chain. Chain Next Seed into the next one. Seed 0 uses the Graph Seed.
Inputs
| Input | Kind | Default | Notes |
|---|---|---|---|
| Seed | Whole number | 0 | Change it to get a different random result. |
| Function | Choice | Value | What the drawn number is turned into. Options: Value, Range, Sign, Offset, Frequency, Int Range. |
| Min | Number | 0 | The lowest value. Shows only with some settings. |
| Max | Number | 1 | The highest value. Shows only with some settings. |
Outputs
| Output | Kind |
|---|---|
| Value | Number. The value this node holds and passes on. |
| Next Seed | Whole number. The chain after this draw. Wire it into the next Seed Random's Seed. |
World Size
The open map's width and terrain height, in metres.
Outputs
| Output | Kind |
|---|---|
| Size | Number. How wide the map is, in metres. |
| Height | Number. How high the terrain reaches from its lowest point, in metres. |