Signage
The Signage panel holds the images of a sign that players can paint in the game, such as a wooden sign, a picture frame or a neon sign. It shows when you select one sign that has frames to paint. A sign without frames has no panel.
The first row, Image Size, shows the width and height in pixels that each frame's image must have.
Frame URLs has one row for each frame of the sign. Type the web address of an image into a frame's row. Most signs have one frame, and neon signs have several. RustEdit saves the links with the sign in the map. On the server, the RustEdit 2 server extension puts these images on the sign in the game. See The RustEdit 2 server extension.
Can edit several selected objects at once. This panel is only shown in some cases.
| Field | Type | Description |
|---|---|---|
| Image Size# | Text | The size in pixels each frame's image must have Read only |
| Frame URLs# | List of Text | The web address of an image for each frame of the sign. The image must have the size the sign needs |
See the images on the sign
Click Download and apply images. RustEdit downloads the image of each frame from its address and shows it on the sign in the scene view.
- An image that does not have the size in Image Size is left out. The Notifications panel says "Target image does not match required dimensions for this sign".
- An address that does not give an image is left out too, and the Notifications panel shows why.
- RustEdit saves the links, not the images. After you open the map again, click Download and apply images again to see them.