AI Cover Point
The AI Cover Point panel shows when you select a cover point of an AI zone. Make cover points with the zone's Fill or Add Cover Point buttons, or duplicate one.
In the scene view, a cover point is a yellow block with an arrow at crouch height. The arrow points to what the NPC hides behind. Two short lines show the Cover Angle. Turn the point with the rotate tool. Only the turn round the up axis counts.
A cover point must be under its AI Zone in the Hierarchy. A point outside a zone is not exported.
Can edit several selected objects at once.
| Field | Type | Description |
|---|---|---|
| Cover Angle# | Slider (10 to 360) | In degrees, round the way it faces: an NPC hides here from a player inside this angle. Rust uses 120 |